Anyone can publish a UGC Limited on Roblox, and the list of requirements is short. Roblox's marketplace documentation asks for government ID verification or a linked parental account, 2-step verification switched on, and an active Roblox Plus subscription. After that you pay 80 Robux (R$) to upload the asset, then a publishing advance when you put it on sale, which runs from 5,000 to 20,000 R$ for a paid Limited. A UGC Limited is a community-made avatar item sold in a fixed number of copies, and owners can resell those copies later. Roblox caps a paid run at 3,000 copies.
Quick answer: You need ID verification or a linked parental account, 2-step verification, an active Roblox Plus subscription, 80 R$ per upload, and a publishing advance of 5,000 to 20,000 R$ for a paid Limited. Paid runs stop at 3,000 copies. Free Limiteds have no maximum.
| What it takes | Detail |
|---|---|
| Account check | Government ID verification or a linked parental account |
| Security | 2-step verification turned on |
| Subscription | Active Roblox Plus, to publish and to stay on sale |
| Upload fee | 80 R$ per asset, or 500 R$ if it uses an emissive mask |
| Publishing advance | 5,000 R$ for 3D clothing up to 20,000 R$ for a body, on paid Limiteds |
| Copy cap | 3,000 for a paid Limited, no maximum for a free one |
| Your cut | 30% of each launch sale on the Marketplace, 10% of every resale after that |
Can anyone make a UGC Limited on Roblox? Yes, once your account is verified
Roblox's marketplace policy page lists what an account needs before it can upload an avatar item and keep it on sale. Three requirements cover it, and they read the same for a solo creator and for a group owner.
The first is identity: government ID verification, or a linked parental account. The second is 2-step verification, the login code Roblox sends when you sign in from somewhere new. The third is an active Roblox Plus subscription, the $4.99-a-month plan that also unlocks trading and reselling. The subscription requirement applies to the individual creator or, when you publish through a group, to the group owner.
That third one keeps mattering after launch day. Roblox lists the subscription as a requirement to keep published items on sale, so letting it lapse pulls your catalog down with it.
If you want to see who is actually doing this at scale, the UGC creators leaderboard ranks creators by the market value of what they have published.
What does it cost to publish a UGC Limited? 80 Robux to upload, then an advance
Uploading is cheap. Roblox charges 80 R$ per asset submission, or 500 R$ when the item uses an emissive mask, the texture setting that makes part of an item glow. You pay that whether the item ever sells or not.
The real cost lands when you flip the item to on-sale. Roblox calls it a publishing advance, and for paid Limiteds it depends on the slot: 5,000 R$ for 3D clothing, 6,000 R$ for hair, 13,000 R$ for a hat or a face, 15,000 R$ for neck, back, shoulder, front and waist accessories, and 20,000 R$ for a full body. Roblox describes the advance as refundable, because it comes back to you as daily rebates out of Roblox's share once copies start selling. A run that never sells never pays it back.
Free Limiteds skip the advance and pay a per-unit fee instead, which Roblox keeps. Our full breakdown of every number sits in the guide to Roblox UGC Limited publishing fees.
So the floor for a first paid Limited is roughly 5,080 R$, and a hat costs about 13,080 R$ to get on the shelf. Buying that many Robux costs real money, which is the part most new creators underestimate.
How many copies can a UGC Limited have? 3,000 for a paid one
Roblox's publishing documentation is blunt about it: "The maximum quantity for paid Limiteds is 3000, while free Limiteds do not have a quantity maximum." Free runs can also be restocked afterwards, which adds copies to an item that already sold out. We cover what that does to prices in the guide to UGC Limited restocking rules.
Most creators go straight to the ceiling. Of the 7,068 paid UGC Limiteds published in 2026 that RBX Invest tracks, 4,689 were published with exactly 3,000 copies. Free Limiteds outnumber them heavily, with 64,246 tracked over the same stretch of 2026, helped by a publishing limit of 50 free Limiteds per day.
The cap is newer than the program. Paid runs from 2023 and 2024 reached six figures, and those items are still in the catalog as a lesson in what supply does to price. RAP below is the Recent Average Price, a smoothed average Roblox updates after each sale, and the lowest ask is the cheapest copy listed for resale right now.
| Item | Copies | Created | RAP | Lowest ask |
|---|---|---|---|---|
| 102,000 | Mar 2024 | 370 R$ | 350 R$ | |
| 100,000 | Apr 2023 | 95 R$ | 95 R$ | |
| 75,000 | Nov 2023 | 119 R$ | 95 R$ | |
| 50,000 | Dec 2023 | 86 R$ | 99 R$ | |
| 49,200 | Jul 2023 | 95 R$ | 95 R$ |
Five items, roughly 376,000 copies between them, and every one of them trades in double or low triple digits. When a hundred thousand copies exist, the price sits on the floor and stays there. The 3,000-copy cap is the main reason a 2026 UGC Limited has any chance of appreciating at all.
What do you earn when your UGC Limited sells? 30% at launch, 10% forever after
Roblox's fee documentation splits this into three cases.
A launch sale on the Marketplace pays the creator 30% at the base rate. That share climbs with a progressive revenue share as you price further above the item's price floor, the minimum price Roblox allows for that item type: 37% at 1.3x the floor, 50% at 2x, 62% at 3x, and 70% at six times the floor and above.
A launch sale inside an experience splits differently: 30% to the creator, 40% to the experience owner, and 30% to Roblox. That 40% goes to whoever owns the place where the purchase happened, and website purchases pay no affiliate share at all.
Every resale afterwards pays 50% to the reseller, 10% to you as the original creator, 10% to the seller or affiliate, and 30% to Roblox. That royalty applies to every resale, so a popular item keeps paying its maker long after the last new copy is gone.
Round numbers make it concrete. Sell 3,000 copies at 100 R$ at the base rate and you collect 30 R$ a copy, or 90,000 R$ gross. Your advance comes back out of Roblox's share as those sales land. If that item later resells 500 times at an average of 400 R$, your 10% royalty adds another 20,000 R$. There's more on the creator side in how much Roblox UGC creators make.
Should you buy a brand-new UGC Limited? Read the copy count first
Supply is the first thing to read on any new listing. A 3,000-copy run priced at 35 R$ will have thousands of owners who paid almost nothing, and plenty of them sell the moment their holding period, the wait Roblox enforces before a copy can be resold, runs out. A run of 50 or 100 copies behaves completely differently.
Three mechanics shape what happens next. A copy bought from the creator at launch carries a holding period of up to 30 days, and a copy bought from another reseller carries a shorter one of up to 7 days. UGC Limiteds can't be traded, so every copy changes hands through a Marketplace resale. And a reseller keeps 50% of the sale price, which puts break-even at twice what you paid.
Two collection pages track the two halves of that market: UGC Limiteds still in stock shows what is still available at creator price, and sold-out UGC Limiteds shows what has moved to resale-only. The items leaderboard ranks the whole catalog by value, and Deals flags listings sitting below RAP for signed-in accounts.
None of this is financial advice. Robux spent on a Limited can lose value, and plenty of 2023 runs are worth less today than their creator price.
Requirements, fees, commission splits and the copy cap come from Roblox's marketplace documentation and its fees and commissions page, checked 22 September 2026. Copy counts, catalog creation dates, RAP and lowest asks come from RBX Invest catalog data as of 22 September 2026.
FAQ
Can anyone make a UGC Limited on Roblox?
Yes, as long as the account clears Roblox's requirements: government ID verification or a linked parental account, 2-step verification, and an active Roblox Plus subscription. Those three appear on Roblox's marketplace policy page as the gate for uploading an avatar item and keeping it on sale, and the same list covers solo creators and group owners.
Do you need Roblox Plus to publish a UGC Limited?
Yes. Roblox's marketplace policy lists an active Roblox Plus subscription as a requirement both to publish an avatar item and to keep it on sale, for an individual creator or for the owner of a publishing group. The plan costs $4.99 a month.
How much does it cost to publish a UGC Limited?
80 R$ to upload the asset, or 500 R$ if it uses an emissive mask, plus a publishing advance when you put it on sale. For paid Limiteds that advance is 5,000 R$ for 3D clothing, 6,000 R$ for hair, 13,000 R$ for a hat or face, 15,000 R$ for most accessory slots, and 20,000 R$ for a body. The advance comes back as daily rebates out of Roblox's share as copies sell.
How many copies can a paid UGC Limited have?
3,000 is the maximum, according to Roblox's publishing documentation. Most creators use all of it: of the 7,068 paid UGC Limiteds published in 2026 that RBX Invest tracks, 4,689 were published with exactly 3,000 copies.
Do free UGC Limiteds have a copy limit?
No. Roblox's documentation states that free Limiteds have no quantity maximum, and a creator can restock one after release to add more copies. Free Limiteds pay a per-unit fee that Roblox keeps instead of a refundable advance, and a creator can put up to 50 of them on sale per day.
How much does a UGC creator earn from a resale?
10% of the sale price, on every resale, for as long as the item keeps selling. The rest of the resale splits 50% to the reseller, 10% to the seller or affiliate, and 30% to Roblox.
Can you trade a UGC Limited you made?
No. The player-to-player trade system covers classic Limiteds, the ones Roblox itself released. UGC Limiteds move only through Marketplace resales, which is why a UGC item's lowest ask matters more than its RAP.
Do you have to be 18 to publish a UGC Limited?
Roblox's marketplace policy gives two routes: government ID verification, or a linked parental account. The parental route is how a younger creator satisfies the identity requirement, and 2-step verification plus an active Roblox Plus subscription still apply either way.